Planet Mahjong Play free

Taiwanese · Rules

Taiwanese mahjong rules

Everything you need to check a rule at the table: how to play, how claims and wins work, the table law, and how every hand is scored. Then 49 worked hands, each scored line by line, from the 1-point No Flowers to the 90-point Honours Hand.

Downloads and notes

  • PDF · 3.6 MB The Planet Mahjong rule book Every score in Taiwanese Mahjong, in order, with the reasoning beside each rule. Updated 18 October 2026 Download
  • Coming soon How Planet Mahjong scores, and why The rules that may be new to you, each with the reason behind it.
  • Coming soon Quick reference Every score in the book on a few pages, for the table.

Notes

  1. Taiwanese scoring follows the Scoring Companion

    Planet Mahjong now scores Taiwanese Mahjong the way the Scoring Companion does. A Chicken hand pays the round minimum (20, 22, 24 or 26), with the dealer point added after. Calling is allowed on Nico Nico and the Orphans in the West and North rounds, and Swap Calling applies after a sheung claim. Honours Hand 90 includes All Pong, and five concealed pongs 80 includes All Pong too. A same-suit All Step-Up scores 90 and a Pure Step-Up scores 10. Jewel hands accept the dragon pair, and the Orphans add All Five Suits. When the West Wind is chased, the player who discarded the first West Wind pays the chase. All Pong takes a wait bonus only when you wait on a single lone tile.

How to play and score

  1. 1 The table The 144 tiles, the four kinds of group, the wall, the deal and an ordinary turn.
  2. 2 Claiming and winning Who may claim a discard, which claim wins, the missed discard rule, declaring Mahjong and Closing.
  3. 3 Table law Chasing, the West wind exception, dice triples, the dealer streak, drawn hands and false Mahjong.
  4. 4 Scoring Read a score in order, every scoring row with its value, waits, and which rows replace others.
  5. 5 Special hands Nico Nico, 13 and 16 Orphans, Chicken, All Step-Up and the four Jewel hands.

Worked hands

Flowers

Honours

Wind Tiles

Dragon Tiles

Sequences

Triplets

Terminals

Suit Composition

Hand Types

Concealment

Eyes (Pair)

Win Conditions

Special Hands